Honored One
[ Satoru Gojo ]
Honored One Strength: Experts Ranking [81/100]
Based on our gaming experts opinion:
| Traits ↕ | Strength Score ↕ | Tier-Rank ↕ |
|---|---|---|
| Player vs Player | 8/10 | a-tier |
| Player vs Crowd | 9/10 | s-tier |
| Damage | 8/10 | a-tier |
| Melee | 7/10 | a-tier |
| Defense | 7/10 | a-tier |
| Area of Effect | 9/10 | s-tier |
| Range | 9/10 | s-tier |
| Combo Potential | 9/10 | s-tier |
| Mobility | 8/10 | a-tier |
| Cooldown | 7/10 | a-tier |
Live Community Ranking:
Rate Honored One. Results update Live in the Community Tier List. Be objective.
| Traits ↕ | Strength Score↕ | Tier-Rank ↕ |
|---|---|---|
| Player vs Player | 8/10 | a-tier |
| Player vs Crowd | 6/10 | s-tier |
| Melee | 2/10 | a-tier |
| Defense | 6/10 | a-tier |
| Damage | 3/10 | a-tier |
| Area of Effect | 9/10 | s-tier |
| Range | 3/10 | s-tier |
| Combo Potential | 5/10 | s-tier |
| Mobility | 3/10 | a-tier |
| Cooldown | 4/10 | a-tier |
Live Community Tier List
Results update live.
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Satoru Gojo in live ranking:
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Ultimate
Ultimate: Yes (Domain).
Infinite Void: Stun for 14 sec,
Hollow Purple (70 DMG).
Six Eyes - restores 25 HP.
Unlimited Purple - 50-100 DMG, depending on a range.
Black Flash
Black Flash: Yes (Finisher).
Rapid Punches - finishing off an enemy with low HP with a finisher.
Short Guide

Satoru Gojo (Honored One) is one of the game's main characters, distinguished by his ability to fight well at long range and strong in close combat. His versatility makes him an extremely difficult opponent to deal with.
Gojo's basic kit includes Lapse Blue (12.5 HP damage, 13s cooldown) for pulling enemies in and Reversal Red (12.5 HP damage, 20s cooldown) for pushing them away.
Use Rapid Punches (to block, damage 17.25 HP), this move will guarantee you the successful completion of any combo.
Hollow Purple (serious damage - 70 HP) and Infinite Void, which paralyzes enemies.
Don't forget to use Lapse Blue Max and Reversal Red Max in tandem, as this activates Unlimited Purple, dealing between 50 and 100 damage.
Based on experts gaming experience: if you're looking for Gojo's weaknesses, they're obvious: he's a predictable character in combat, with predictable combo attacks. This also includes the fact that you can easily block most of his basic moves.
To defeat Gojo, at the very least, you need to consistently hold block against his blue pull sphere.
Defense against Gojo is based on waiting for his blue sphere to recharge, after which he becomes vulnerable during a break or shortening of the distance.
Honored One: Wiki & Moveset [Expert's]
Honored One [Satoru Gojo] - one of the most popular characters in JJS. Can be good for beginners. One of the most powerful characters. Gojo has high mobility, which serves as its defense.
Ultimate: Yes (Domain).
Black Flash: Yes (Finisher).
100 HP.
[Experts]
➡️ Read more about Satoru Gojo.
Awakening/Domain: Six Eyes / Infinite Void.
Who is it?: Zoner-bruiser with distance control.
PvP: 8/10
PvP - powerful but straightforward.
Lapse Blue for pulling.
Reversal Red is for pushing them away.
Lapse Blue + Reversal Red allows for effective range control
Six Eyes (awakening) provides access to the high-damage Hollow Purple.
Infinite Void is ideal for crowd control
(and stunning multiple enemies).
Damage: 8/10
Powerful AoE attacks and guaranteed damage.
Standard M1.
Advantage due to Rapid Punches - unblockable.
Melee: 7/10
Lapse Blue (12.5 DMG) + Rapid Punches (17.25 DMG) - main attack.
Six Eyes (awakening) and Unlimited Purple - most significant damage (25 and 50-100 DMG).
Defense: 7/10
Infinite Void stuns enemies for 14 seconds.
During the stun, use Hollow Purple (70 damage) + / or the Unlimited Purple combo (up to 100 DMG).
100 HP.
Limitless (R) - increased defense: excellence for dodge enemy attacks.
Rapid Punches - very hard to interrupt, so you can use this attack for defense.
AoE: 9/10
Hollow Purple - one of the strongest AoE attacks in the game (up to 70+ DMG).
Infinite Void + Unlimited Purple - guaranteed victory.
Range: 9/10
Lapse Blue is used for drawing enemies in.
Reversal Red is for pushing them away.
Six Eyes (awakening) - Hollow Purple's range (70 DMG) is practically unlimited.
Combo: 9/10
Rapid Punches + Face Grater (10.2 extra DMG), use the special move at the right time.
Gojo's air combos can deals over 100 DMG.
Limitless (R) - teleportation, quick change of your position.
Mobility: 8/10
Six Eyes + Limitless (R) - teleportation range is greatly increased.
Cooldown: 7/10
Medium cooldowns.
Lapse Blue (13s),
Reversal Red (20s),
Rapid Punches (15s).
Infinite Void (120s) - you need to calculate the use of the ult carefully.
Note: only the upper dmg & cd values are included, for the comparison objectivity.