Cursed Child
[ Chara Dreemurr ]
Strength Guide: Tier Atom Ranking
The strength of Cursed Child is rated on 10 key points. Based on our gaming experts opinion:
Cursed Child'’s skill and strength metrics table (sortable):
| Traits ↕ | Strength Score ↕ | Tier-Rank ↕ |
|---|---|---|
| Player vs Player | 9/10 | s-tier |
| Player vs Crowd | 7/10 | a-tier |
| Damage | 8/10 | a-tier |
| Melee | 7/10 | a-tier |
| Defense | 7/10 | a-tier |
| Area of Effect | 6/10 | b-tier |
| Range | 5/10 | b-tier |
| Combo Potential | 8/10 | a-tier |
| Mobility | 6/10 | b-tier |
| Cooldown | 8/10 | a-tier |
Live Community Tier List
Results update Live.
Rate Cursed Child on this page in the "Live Community Ranking".
JJS Characters Live Ranking
Tier List by Tier Atom Experts
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Live Community Ranking
You can rate Cursed Child on 10 key points (skills). Results update Live and count toward in the Community Tier List. Be objective.
Results:
Live results table (sortable):
| Traits ↕ | Strength Score↕ | Tier-Rank ↕ |
|---|---|---|
| Player vs Player | 8/10 | s-tier |
| Player vs Crowd | 6/10 | a-tier |
| Damage | 3/10 | a-tier |
| Melee | 2/10 | a-tier |
| Defense | 6/10 | a-tier |
| Area of Effect | 9/10 | b-tier |
| Range | 3/10 | b-tier |
| Combo Potential | 5/10 | a-tier |
| Mobility | 3/10 | b-tier |
| Cooldown | 4/10 | a-tier |
Cursed Child: Guide & Moves [Expert's Ranking]
Cursed Child [Chara Dreemurr] - overpowered character. While in boss mode, all cooldowns are reduced to 10 seconds, which, combined with 250 health - so, is a deadly combination.
Ultimate: Yes (damage and change of skills.)
Black Flash: No.
100 / 250 (Boss Mode) HP.
Ultimate
Ultimate: Yes (damage and change of skills.)
Reset / Since When Were You The One In Control?
“Onslaught” and “Cursed Remedy” - fatal damage.
Cursed Remedy hits for up to 70 DMG.
Black Flash
No Black Flash, but:
"Check" - Special.
PvP
Check - debuffs, can reduce enemy defense.
Can strengthen damage to the enemy by 1.3 times.
Soul Flip - allows you to easily close the distance.
PvC
Feral Takedown + Reset - crowd control.
Can be used on multiple targets.
Limited range of attack abilities.
Damage
Real Knife - reduces damage dealt (10 DMG total).
Check (R) - Increases damage by 1.3 times for 15 seconds.
Reset - a counterattack with high damage, deals 50-70 DMG.
Atonement - 100 DMG.
Each attack deals -3.5 times more DMG than other characters.
Melee
Slow and weak M1.
*Compensate with speed and jerks.
Strong DMG at all skills.
Lethal Wound (12 DMG) and Bloody Mary (21 DMG) - melee skills.
Defense
100 HP.
250 HP in boss mode.
AoE
Bloody Mary and Feral Takedown - large hit area.
AoE is not the strongest point.
Range
Soul Flip (Passive) - Increases the distance of dashes.
Bloody Mary (21 DMG) and Lethal Wound (12 DMG).
Combo
Check - increases damage by 30% for 15 seconds.
Onslaught (17.2 DMG) - a series of blows - is practically not blocked.
Mobility
Soul Flip - using a back dash puts a 6 second cooldown on the forward dash.
*After a long dash, loses mobility.
Cooldown
Onslaught (17s),
Feral Takedown (17s),
Lethal Wound (18s)
and Bloody Mary (21s).
Boss mode: all cooldowns are reduced to 10 seconds.
Combo Builder & Generator
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