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Lucky Coward

Lucky Coward

[ Haruta Shigemo ]

70HP
Free
Rank:
Haruta Shigemo
Lucky Coward strength

Lucky Coward Strength: Experts Ranking [38/100]

Based on our gaming experts opinion:

PvP
4/10
PvC
2/10
DMG
2/10
Melee
6/10
DEF
2/10
AoE
2/10
Range
2/10
Combos
6/10
Mobility
6/10
Cooldown
6/10
S
9-10
A
7-8
B
5-6
C
3-4
D
1-2
Traits ↕ Strength Score ↕ Tier-Rank ↕
Player vs Player4/10c-tier
Player vs Crowd2/10d-tier
Damage2/10d-tier
Melee6/10b-tier
Defense2/10d-tier
Area of Effect2/10d-tier
Range2/10d-tier
Combo Potential6/10b-tier
Mobility6/10b-tier
Cooldown6/10b-tier
Lucky Coward strength score
Tier Atom Experts Score:
38/100
c-tier

Live Community Ranking:

Rate Lucky Coward. Results update Live in the Community Tier List. Be objective.

S
9-10
A
7-8
B
5-6
C
3-4
D
1-2
Traits ↕ Strength Score↕ Tier-Rank ↕
Player vs Player8/10c-tier
Player vs Crowd6/10d-tier
Melee2/10b-tier
Defense6/10d-tier
Damage3/10d-tier
Area of Effect9/10d-tier
Range3/10d-tier
Combo Potential5/10b-tier
Mobility3/10b-tier
Cooldown4/10b-tier
Lucky Coward strength score
Tier Atom Community Score:
38/100
c-tier
Lucky Coward tier list

Live Community Tier List

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Results update live.

Based on
community ratings (
of them for Lucky Coward).

How does rating calculation work?

Lucky Coward rank

Haruta Shigemo in live ranking:

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Community live ranking:
Lucky Coward tier list

Tier List: Gaming Experts

Weekly Updated.

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Criteria & Introduction

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On Loading date.. , % of Lucky Coward's voters from:

Ult

Ultimate

[Jawbreaker]

No Ultimate.

When activated (G) Bar, uses "Jawbreaker"

++DMG.

BF

Black Flash

[Miracles]

No Black Flash.

Miracles (Stacking) — Survive deadly hits. 

++ Bonus to DEF and survivability.

Rev

Short Guide

Lucky Coward short guide

Haruta Shigemo (Lucky Coward) is one of the most durable characters.


Has the ability to use "Miracles". 


Lucky has three Miracles from the start of the fight (he can have up to six).  


When expected to die, he can spend three Miracles to survive, gaining an additional 10 HP in the process.


He can gain new Miracles after dodging any physical and bullet attacks with his unarmed block (you need the Hand Sword to be launched at the enemy through a special skill).


Based on experts gaming experience: Haruta's weak point is precisely the moments when his sword is launched at an enemy; during these times, he is practically defenseless. This is what you need to exploit to defeat him in battle.


Also use combos with multiple strikes and downslam attacks (like Mechamaru's), as they can quickly deplete his Miracle charges, especially because his 10 HP save is completely ignored.


From my experience of the game, I can say that Lucky is a very difficult character to master, as well as one of the least popular in the game. Since Lucky's appearance in the game, I've hardly ever seen anyone play for her.

Lucky Coward

Lucky Coward: Wiki & Moveset [Expert's]

Lucky Coward [Haruta Shigemo] - "Base-only" character with a very specific set of passive skills.

Lucky's gameplay is built around accumulating "miracles" - can help avoid death or gain the ability to dodge attacks.

Cannot fight without a sword.

Ultimate: No.

Black Flash: No.

70 HP.

38/100

[Experts]

Tier Atom: c-tier
Character: Lucky Coward - 38/100 Based on: Haruta Shigemo from (Jujutsu Kaisen)

➡️ Read more about Haruta Shigemo.

Awakening/Domain: Miracle Accumulation.

Who is it?: Durable passive tactician.

4/10
c-tier

PvP: 4/10

[Miracles]

Miracles 

++Avoid death

++Additional (dodge) charges. 

Low damage. Can't fight without a sword.

Spending 3 Miracles lets you survive a fatal hit and remain at 10 HP.

2/10
d-tier
PvC: 2/10

Crowd control - practically useless.

Lack of AoE / crowd control and extremely low survivability.

Attacks are easily blocked.

2/10
d-tier

Damage: 2/10

[Helping Hand]
[Trip]
[Backstab]

Highly reliant on the sword.

Low base DMG.

"Helping Hand" (R) gives him access to Trip and Backstab.

6/10
b-tier

Melee: 6/10

[Ambush]

Highly reliant on the sword.

M1 means dodging attacks here.

2/10
d-tier

Defense: 2/10

[Miracles]
[Helping Hand]

70HP - At risk to any combos.

Passive (skill) allows you to survive a lethal blow, consuming 3 miracle points. Preserving - 10 HP.

Helping Hand allows endless dodging of attacks.

2/10
d-tier

AoE: 2/10

[Ankle Cutter]

Lucky can help you only in a single-target combat.

"Jawbreaker" stuns the enemy for 8 seconds.

2/10
d-tier

Range: 2/10

[Helping Hand]
[Dirty Play]

Helping Hand — a self-operating sword.

Dirty Play sends the sword back, dealing 8 damage to all who stands in its way.

6/10
b-tier

Combo: 6/10

[Jawbreaker]
[Backstab]

Jawbreaker - bonus combo potential.


Deals 25 DMG, causing a concussion for 8 seconds + stunning the enemy.

Backstab - great stun.

6/10
b-tier

Mobility: 6/10

[Helping Hand]

++Mobility thanks to Miracles and Helping Hand.


Pretty fast character.

6/10
b-tier

Cooldown: 6/10

[Helping Hand]
[Ankle Cutter]
[Stinger]
[Trip]

Built to exhaust the opponent.

Helping Hand (0.2s) - on sword return.

Ankle Cutter and Stinger (15s)

Lucky Coward: Moves Analytics - Damage & Cooldowns

Reference: Study the distribution. The most balanced Lucky Coward's moves are those with a high DPS & highest damage / cooldown ratio. Moves without cooldown or without damage are not shown, including Awakened.
Note: only the upper dmg & cd values are included, for the comparison objectivity.