Puppet Master
[ Kokichi Muta, Ultimate Mechamaru ]
Strength Guide: Tier Atom Ranking
The strength of Puppet Master is rated on 10 key points. Based on our gaming experts opinion:
Puppet Master'’s skill and strength metrics table (sortable):
| Traits ↕ | Strength Score ↕ | Tier-Rank ↕ |
|---|---|---|
| Player vs Player | 6/10 | b-tier |
| Player vs Crowd | 9/10 | s-tier |
| Damage | 9/10 | s-tier |
| Melee | 4/10 | c-tier |
| Defense | 8/10 | a-tier |
| Area of Effect | 7/10 | a-tier |
| Range | 10/10 | s-tier |
| Combo Potential | 8/10 | a-tier |
| Mobility | 5/10 | b-tier |
| Cooldown | 7/10 | a-tier |
Live Community Tier List
Results update Live.
Rate Puppet Master on this page in the "Live Community Ranking".
JJS Characters Live Ranking
Tier List by Tier Atom Experts
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Live Community Ranking
You can rate Puppet Master on 10 key points (skills). Results update Live and count toward in the Community Tier List. Be objective.
Results:
Live results table (sortable):
| Traits ↕ | Strength Score↕ | Tier-Rank ↕ |
|---|---|---|
| Player vs Player | 8/10 | b-tier |
| Player vs Crowd | 6/10 | s-tier |
| Damage | 3/10 | s-tier |
| Melee | 2/10 | c-tier |
| Defense | 6/10 | a-tier |
| Area of Effect | 9/10 | a-tier |
| Range | 3/10 | s-tier |
| Combo Potential | 5/10 | a-tier |
| Mobility | 3/10 | b-tier |
| Cooldown | 4/10 | a-tier |
Puppet Master: Guide & Moves [Expert's Ranking]
Puppet Master [Kokichi Muta, Ultimate Mechamaru] - can use the giant mech Mechamaru.
Puppeteer.
Ultimate: Yes (Mech Mechamaru).
Black Flash: No.
Health can change from 85 HP in basic (base) form, to 117 HP in awakened form.
Ultimate
Ultimate: Yes (Giant mech Mechamaru).
Can transform in giant mech Mechamaru.
Energy Output - allows you to accumulate up to 5 charges, increasing damage.
Consuming the Awakening Bar faster.
He can fly and shoot guns.
Black Flash
Black Flash: No.
Puppeteer.
PvP
Mechamaru (Kokichi Muta) - character with a long range in combat.
Miracle Cannon and Absolute Destruction - you can destroy targets at any range.
Requires precise aiming.
If your accuracy is good, you can maintain distance from the opponent.
PvC
One of the best characters in FFA-battles.
AoE potential - rays.
Damage
Offload (R) - using puppets.
Pigeon Viola and Technique Charge - efficient zoning.
Melee
Absolute (Awakening) - M1 hits bypass blocks.
There are also several insta-kill finishers, including Ultra Cannon and Absolute Destruction (8s cooldown).
Massive damage output in Awakening mode, coupled with long-range attacks that can eliminate foes before they even get close.
Base form is incredibly vulnerable in melee.
Advice: Aim for the robot's head - it's an easy way to stun him.
Defense
Ultra Shield - can help in blocks and defense.
When a mech is destroyed, the player has one last chance to hot the opponent.
AoE
Pigeon Viola - You can fire up seven homing rays.
Absolute Destruction - allows you to stomp and hit the ground, creating a shockwave on enemies.
Range
Range - one of the strongest characters.
Pigeon Viola fires homing beams over a huge range.
Miracle Cannon and Technique Charge - allow you to fire from areas inaccessible to other characters.
Combo
Offload - you can use a puppet.
This enables parallel attacks.
For instance, you could have the puppet initiate an Ultra Spin while you, the player, fire an Ultra Cannon at the same time.
Mobility
Boost On (16s) - launch together with the enemy into the air.
Absolute (Awakening) - in the mech mode, he is very slow.
Mech Kick has a 6s cooldown, while Jump has a 2s cooldown.
Cooldown
Miracle Cannon,
Pigeon Viola,
Absolute Destruction,
Technique Charge (all: 8 seconds).
*Short cooldowns compensate for the slowness of the mech.
Combo Builder & Generator
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